Grade by Grade
B. Drama / D. Visual Arts · Drama and Visual Arts

Drama: Negotiating the Direction of the Drama, In and Out of Role

B1.3 B2.3About 45 minutes
Learning goals
  • I can plan and shape the direction of a drama by negotiating ideas and perspectives with others.
  • I can accept and build on offers in role, and stay in role while the drama changes direction.
  • I can use strategies such as listening, combining ideas and trying ideas out to reach a group decision out of role.
  • I can identify my strengths, interests and areas for improvement as a drama creator, performer and audience member, with examples.

Words to know

negotiate
To discuss different ideas with others and work toward a decision everyone can accept.
offer
Any idea, line or action in improvisation that gives the scene something to respond to.
accept and build
To take another person's offer and add to it ("Yes, and...") so the drama moves forward.
block
To reject or ignore an offer, which can stall a scene.
consensus
A decision the whole group can agree to support, even if it wasn't everyone's first choice.
compromise
A solution where each side gives up part of what it wanted.
leader in role
A person (often the teacher) who takes a role, such as a mayor or reporter, to guide the drama from inside it.
ensemble
A group of performers working together as a team, where every member matters.

Remember from Grade 7

In Grade 7 you planned and shaped the direction of a drama with others, in and out of role, and you built a play collaboratively. You also named your strengths and areas for improvement as a creator, performer and audience member.

In Grade 8 the focus is negotiating ideas and perspectives: what to do when people in your group have different ideas about where the drama should go, and how to decide together without anyone being shut out.

Five people, five ideas

Your group has ten minutes to plan the next scene of "High Water." One person wants a protest. One wants a flood scene with lots of sound effects. One wants a funny scene at the marina. One wants a quiet scene with Teta. One hasn't said anything yet.

Who decides? Fighting about it uses up the ten minutes. Voting too fast leaves some people out. Negotiating is how good ensembles turn many ideas into one strong drama.

Chairs arranged in a circle in a drama room, with closed binders and pencils on the seats and wooden blocks behind.
A circle puts everyone on an equal footing, a good way to start negotiating where the drama should go next. AI-generated image

Negotiating in role

In improvised drama, everything you say or do is an offer. When a scene partner makes an offer, you can:

  • Accept and build ("Yes, and..."): take the idea and add to it. The drama moves forward.
  • Block: reject it ("No, that didn't happen"). The scene stalls.

Accepting doesn't mean your character has to agree. If Owen says in role, "Let's hold a protest at the council meeting," Teta can answer, "A protest? At my age? Fine. But I'm bringing my lawn chair." She accepts the situation (there will be a protest) while staying true to her character.

A leader in role can also change the direction from inside the drama. For example, a teacher in role as a news reporter might announce, "Breaking news: the council has moved the vote to tonight!" Everyone responds in role. Listen for these turning points.

Accepting and buildingOFFER"Let's hold a protest."YES, AND..."...Teta paints signs."YES, AND..."...Owen live-streams."The dramagrowsBlocking an offerOFFER"Let's hold a protest."NO."No, that won't work."Dead endThe scene stalls
Accepting and building ("Yes, and...") keeps a drama moving: each person adds to the last idea. Blocking an offer with a flat "no" stops the scene. You can still disagree in role, but build on the situation.

Negotiating out of role

When you step out of role to plan, try these strategies:

  • Round the circle: everyone shares one idea before anyone discusses. Quiet voices get heard first.
  • Listen and ask: "What do you like about your idea? What would it show the audience?"
  • Combine: can two ideas live in one scene? (The protest and the quiet Teta scene could become a split scene.)
  • Try it out: when you're stuck, act out both ideas for one minute each, then choose.
  • Check the purpose: "Which idea best serves our central message?"
  • Decide fairly: aim for consensus. If you need a compromise or a vote, make sure everyone was heard first.

Negotiating perspectives matters too. If everyone wants to play Nadia, nobody plays Gord, and the drama loses a viewpoint. A good ensemble makes sure the important perspectives are covered.

1. Proposean idea2. Listenand ask3. Buildcombine ideas4. Try itin role5. Decideand reflectNegotiatingout of role
A negotiation cycle for planning a drama out of role. After step 5, the group often starts again with a new proposal. Every voice is heard before the group decides.
Worked example

Example: Negotiating the next scene

Four group members plan the next scene of "High Water." Let's watch them negotiate.

  1. Round the circle: Aiden wants a protest at council. Bea wants a night flood scene. Chris wants Teta alone in the house. Dev wants a funny scene at the marina.
  2. Listen and ask: Bea explains: "The flood shows the danger. Without it, the audience won't care." Chris says: "The quiet scene shows what Teta would lose."
  3. Combine: Dev suggests: "What if the funny marina scene is before the flood, so the audience laughs, and then the river rises?" Everyone likes that the contrast builds tension.
  4. Try it out: they can't agree between the protest and the Teta scene, so they act out each one for one minute.
  5. Decide: the group reaches consensus on a split scene: the protest at council and Teta alone at home, cross-cut. Aiden admits, "Teta's scene makes the protest mean more."
  6. Plan: marina (funny) → flood (sound and darkness) → split scene (protest / Teta).

Negotiating turned four competing ideas into one scene sequence that uses parts of each, and every voice was heard.

Worked example

Example: Reflecting as creator, performer and audience member

After the negotiation and performance, Bea reflects on her own work.

  1. As a creator, strength: "I explained why my flood idea mattered instead of just repeating it, and the group kept it."
  2. As a creator, area to improve: "I talked over Chris at first. Next time I'll use the round-the-circle strategy."
  3. As a performer, strength: "When the reporter (our leader in role) said the vote had been moved, I stayed in role and built on it right away."
  4. As an audience member, interest: "I noticed I'm really interested in how other groups use sound. One group's soundscape gave me chills."
  5. Next goal: "Try a role I wouldn't usually choose, like Councillor Ambrose."

Strong self-reflection names a strength, an interest and an area for improvement, each with a specific example, in all three roles.

Signs of a strong ensemble

  • Everyone speaks; everyone listens.
  • People say "Yes, and..." more than "No, but..."
  • Disagreements are about ideas, not people.
  • The group checks choices against the central message.
  • Nobody is left out of a role or a decision.
Just for fun

Riddle: What do you call a drama group where nobody ever says "Yes, and..."?

A very short play.

Hands-on activity

Negotiation lab

You need: paper, a pencil, a timer, and two or more family members or friends if possible.

  1. Each person writes one idea for the next "High Water" scene on a slip of paper. (Alone? Write three different ideas yourself.)
  2. Round the circle: read all ideas aloud before discussing.
  3. Combine at least two ideas into one scene plan.
  4. If you disagree, try out both ideas for one minute each, then decide.
  5. Improvise the scene. Somewhere in the middle, one person acts as leader in role (a reporter or the mayor) and announces surprising news. Everyone must accept and build.
  6. Out of role, draw the negotiation cycle and mark which steps went well.
  7. Write a reflection with a strength, an interest and an area for improvement as a creator, a performer and an audience member.

Your turn

1

What does it mean to negotiate in a drama group?

2

What is an offer in improvisation?

3

What is the difference between accepting and blocking an offer?

4

Can your character disagree with another character and still accept the offer? Explain.

5

Name three strategies for negotiating out of role.

6

What is the difference between consensus and compromise?

7

What does a leader in role do?

More practice: warm-up

1

"Yes, and..." is a way to ___ an offer.

2

True or false: the loudest person should decide the direction of the drama.

3

What is an ensemble?

4

Name the three roles you reflect on in drama.

5

What does "try it out" mean when a group is stuck?

More practice: on your own

1

In role as Nadia, your partner says, "Look, the water's coming in under the door!" Write a reply that blocks and one that accepts and builds.

2

Two group members both want to play Nadia, and nobody wants to play Gord. Suggest a fair solution and explain why it matters.

3

A group member hasn't spoken during planning. What could you say?

4

Write a reflection sentence about a strength as an audience member, with an example.

5

Explain how combining two ideas can create a stronger drama than choosing just one.

Challenge

1

A leader in role announces: "The council has just voted for the buyout." You are in role as Owen. Describe how you would accept this and take the drama in a new direction.

2

Your group can't reach consensus after trying both ideas. Describe a fair way to decide, and how you'd make sure the person whose idea isn't chosen still feels included.

3

Explain why naming an area for improvement is a strength, not a weakness.

Check your understanding

Quiz

1.

In improvisation, an offer is ___.

2.

Which reply accepts and builds?

3.

Consensus means ___.

4.

Which strategy makes sure quiet voices are heard first?

5.

A leader in role ___.

6.

Which is a strong self-reflection?

For parents and teachers

Big idea: Grade 8 students plan and shape the direction of the drama by negotiating ideas and perspectives with others, both in and out of role (B1.3), and identify strengths, interests and areas for improvement as drama creators, performers and audience members (B2.3).

How to help:

  • Join the negotiation lab and model "Yes, and..." Try not to take over; ask questions instead.
  • Play a leader in role (a reporter or mayor) and announce surprising news. Notice whether your child accepts and builds.
  • Ask for specific reflections: "What's one thing you did well? What will you try next time?"

Common difficulties:

  • Blocking in improv. Remind your child that the character can disagree, but the situation must be accepted.
  • Dominating or withdrawing in groups. Round-the-circle and try-it-out strategies help both.
  • Vague reflection. Ask, "Can you give an example of when that happened?"