Big idea: This lesson covers two Grade 5 expectations: identify personal and social factors (emotional, physical, mental, spiritual, cultural, legal, media and peer influences) that can affect a person's decision to drink alcohol or use cannabis at different points in their life (D3.3), and demonstrate the ability to apply decision-making, assertiveness and refusal skills to deal with pressures pertaining to alcohol use or other behaviours that could later lead to addiction (e.g. smoking, vaping, drug use, gambling, video game use) (D2.3).
How to help at home:
- Share your family's values and rules about alcohol, cannabis and gaming clearly.
- Offer your child an "out": they can always say, "My parents would be really upset," or text you a code word to be picked up, no questions asked.
- Make a family tech plan (screen times, in-game purchases off).
Common difficulties: feeling that saying no will cost friendships; not seeing gaming or loot boxes as connected to addiction. Avoid scare tactics; honest facts and practised skills work better.
This lesson builds healthy relationships and communication (A1.4), critical thinking and decision making (A1.6) and positive motivation and perseverance (A1.3) as your child sticks to a choice under pressure.