Grade by Grade
B. Kinematics · Kinematics: Motion in One and Two Dimensions

Acceleration and Velocity-Time Graphs

B2.1 B2.2 B3.1 B3.2 B2.7About 75 minutes
Learning goals
  • I can define acceleration and calculate average acceleration with direction.
  • I can tell from the signs of velocity and acceleration whether an object is speeding up or slowing down.
  • I can find acceleration as the slope of a velocity-time graph.
  • I can find displacement as the area between a velocity-time graph and the time axis.

Words to know

acceleration (a)
The rate of change of velocity: aₐᵥ = Δv ÷ Δt = (v₂ − v₁) ÷ Δt. A vector; SI unit m/s².
m/s²
Metres per second per second: how many m/s the velocity changes each second.
velocity-time graph (v–t graph)
A graph with time on the horizontal axis and velocity on the vertical axis.
uniformly accelerated motion
Motion with constant acceleration. Its v–t graph is a straight line.
instantaneous acceleration
The acceleration at one instant: the slope of the tangent to a v–t graph.

The feeling of motion

Sit in a car (as a passenger!) at a steady 100 km/h on a smooth highway and close your eyes. You can barely tell you are moving. But when the car pulls away from a stop sign, brakes hard, or swings around a curve, you feel it right away. What you feel is not velocity. It is a change in velocity: acceleration.

What acceleration means

Acceleration is the rate at which velocity changes:

aₐᵥ = Δv ÷ Δt = (v₂ − v₁) ÷ Δt

where v₁ is the initial velocity and v₂ is the final velocity. The unit is (m/s) ÷ s = m/s². An acceleration of 3.0 m/s² [E] means the velocity changes by 3.0 m/s [E] every second.

Acceleration is a vector. Its direction is the direction of the change in velocity, which is not always the direction of motion. Velocity can change in three ways: the object speeds up, slows down, or changes direction. All three are acceleration. (Turning at a constant speed is covered in Grade 12 Physics, SPH4U; in this course we focus on straight-line changes.)

Worked example

Example 1: Speeding up

A car starts from rest at a green light and reaches 27 m/s [E] in 9.0 s. Find its average acceleration.

  1. East positive. v₁ = 0 ("from rest"), v₂ = +27 m/s, Δt = 9.0 s.
  2. aₐᵥ = (v₂ − v₁) ÷ Δt = (27 − 0) ÷ 9.0 = +3.0 m/s².
  3. So aₐᵥ = 3.0 m/s² [E]: each second the car gains 3.0 m/s of eastward velocity.

3.0 m/s² [E]

Worked example

Example 2: Slowing down

A cyclist moving at 8.0 m/s [E] brakes and slows to 2.0 m/s [E] in 3.0 s. Find her average acceleration.

  1. East positive. v₁ = +8.0 m/s, v₂ = +2.0 m/s, Δt = 3.0 s.
  2. aₐᵥ = (2.0 − 8.0) ÷ 3.0 = −6.0 ÷ 3.0 = −2.0 m/s².
  3. The negative sign means the acceleration points west: aₐᵥ = 2.0 m/s² [W]. The cyclist is still moving east, but her acceleration points the opposite way, so she slows down.

2.0 m/s² [W]

Speeding up or slowing down?

A negative acceleration does not always mean slowing down. It means the acceleration points in the negative direction. What matters is how the acceleration compares with the velocity:

  • Same direction (same signs) → the object speeds up.
  • Opposite directions (opposite signs) → the object slows down.

Many people say "deceleration" for slowing down. Physicists avoid the word because it hides the direction. Say "an acceleration of 2.0 m/s² [W]" instead.

v: + a: +vaspeeding upv: + a: −vaslowing downv: − a: −vaspeeding upv: − a: +vaslowing downpositive direction →
The four combinations of velocity and acceleration (right is positive). When v and a point the same way, the cart speeds up. When they point opposite ways, it slows down, whatever the signs are.

Velocity-time graphs

A velocity-time (v–t) graph has time on the horizontal axis and velocity on the vertical axis. It holds two kinds of information:

  1. Slope = acceleration. Slope = Δv ÷ Δt = a. A horizontal line means constant velocity (a = 0). A straight sloping line means constant acceleration (uniformly accelerated motion). A curved line means the acceleration is changing; the slope of a tangent gives the instantaneous acceleration.
  2. Area = displacement. The area between the graph and the time axis equals Δd. Why? For constant velocity, Δd = vΔt, which is height × width of a rectangle. The same idea works for any shape, split into rectangles and triangles. Area above the time axis counts as positive displacement; area below counts as negative.

Where a v–t graph crosses the time axis, the velocity is zero for an instant and the object changes direction.

0123456789101112131403691215time t (s)velocity v (m/s) [E]½(4)(12)= 24 m(6)(12) = 72 m½(3)(12)= 18 ma = +3.0 m/s²a = 0a = −4.0 m/s²
A car pulls away, cruises and then stops. The slope of each segment is the acceleration. The shaded areas (a triangle, a rectangle and a triangle) are the displacements in each part: 24 m + 72 m + 18 m = 114 m [E].
Worked example

Example 3: Reading a v–t graph

Use the graph above. Find (a) the acceleration in each segment and (b) the total displacement and average velocity for the 13 s.

  1. (a) 0 to 4 s: a = (12 − 0) ÷ 4 = 3.0 m/s² [E]. 4 to 10 s: the line is horizontal, so a = 0. 10 to 13 s: a = (0 − 12) ÷ (13 − 10) = −4.0 m/s², or 4.0 m/s² [W] (slowing down while moving east).
  2. (b) Triangle: ½ × 4 s × 12 m/s = 24 m. Rectangle: 6 s × 12 m/s = 72 m. Triangle: ½ × 3 s × 12 m/s = 18 m.
  3. Total Δd = 24 + 72 + 18 = 114 m [E].
  4. vₐᵥ = 114 m ÷ 13 s ≈ 8.8 m/s [E].

a = 3.0 m/s² [E], 0, 4.0 m/s² [W]; Δd = 114 m [E]; vₐᵥ ≈ 8.8 m/s [E].

Worked example

Example 4: Turning around on a ramp

A ball is rolled up a long ramp at 3.0 m/s. It slows, stops, and rolls back down. After 4.0 s it is moving at 1.0 m/s down the ramp. Take up the ramp as positive. Find (a) the acceleration, (b) when the ball stops, and (c) its displacement and distance travelled in the 4.0 s.

  1. (a) v₁ = +3.0 m/s and v₂ = −1.0 m/s. a = (−1.0 − 3.0) ÷ 4.0 = −1.0 m/s², or 1.0 m/s² [down the ramp]. The acceleration is the same while the ball goes up and comes down.
  2. (b) The ball stops when v = 0. Starting at 3.0 m/s and losing 1.0 m/s each second, that happens at t = 3.0 s, where the graph crosses the time axis.
  3. (c) Area above the axis: ½ × 3.0 × 3.0 = +4.5 m. Area below: ½ × 1.0 × (−1.0) = −0.5 m.
  4. Displacement = 4.5 + (−0.5) = 4.0 m [up the ramp]. Distance = 4.5 + 0.5 = 5.0 m.

(a) 1.0 m/s² [down the ramp]; (b) at 3.0 s; (c) Δd = 4.0 m [up the ramp], distance = 5.0 m.

01234-2-101234time t (s)velocity v (m/s) [up ramp]+4.5 m−0.5 mv = 0: turns around
Example 4 as a v–t graph. The straight line means constant acceleration (slope −1.0 m/s²). The ball turns around where the line crosses the time axis. Area above the axis is positive displacement; area below is negative.
Just for fun

My driving instructor says I accelerate very smoothly.

She has also asked me to stop calling the brake "the negative-acceleration pedal"... because if we're reversing, it's the positive-acceleration pedal.

Hands-on activity

A v–t graph from the passenger seat

Grown-up note: the student is the passenger only. The driver drives normally and follows all traffic laws; nobody touches a phone while driving.

You need: a stopwatch (or a phone used only by the passenger), a notebook and graph paper.

  1. When the car pulls away from a stop sign or red light on a quiet road, start timing. Every 2 s, read the speedometer (km/h) aloud and write it down, until the car reaches a steady speed.
  2. Convert each reading to m/s (÷ 3.6).
  3. Plot a v–t graph. Draw a best-fit line or curve.
  4. Find the average acceleration from the slope (m/s²).
  5. Estimate the displacement during your data by finding the area under the graph (count squares or use triangles and rectangles).

What to look for: a typical gentle start from rest reaches 50 km/h (about 14 m/s) in roughly 7 to 10 s, so the acceleration is roughly 1.5 to 2 m/s². The graph is usually steepest at the start and flattens as the car reaches its cruising speed, which shows the acceleration was not constant.

Your turn

1

A skateboarder speeds up from 2.0 m/s [S] to 6.5 m/s [S] in 3.0 s. Find the average acceleration.

2

A train slows from 24 m/s [W] to 8.0 m/s [W] in 20.0 s. Find its average acceleration.

3

An object has v = −5 m/s and a = +2 m/s². Is it speeding up or slowing down?

4

A v–t graph is a horizontal line at 15 m/s from t = 0 to t = 8.0 s. Find the acceleration and the displacement.

5

A v–t graph is a straight line from (0 s, 4.0 m/s) to (5.0 s, 14.0 m/s). Find the acceleration and the displacement.

6

What does it mean when a v–t graph crosses the time axis?

7

A car moving at 20 m/s [N] has an acceleration of 4.0 m/s² [S]. What is its velocity 3.0 s later?

More practice: warm-up

1

What is the SI unit of acceleration?

2

What does the slope of a v–t graph give?

3

What does the area under a v–t graph give?

4

A bus goes from 0 to 12 m/s in 6.0 s. Magnitude of acceleration?

5

Is a car moving at a steady 90 km/h in a straight line accelerating?

More practice: on your own

1

A hockey puck hits the boards at 12 m/s [E] and rebounds at 8.0 m/s [W]. The contact lasts 0.040 s. Find the average acceleration.

2

A v–t graph goes in straight segments through (0 s, 0), (2.0 s, 6.0 m/s), (5.0 s, 6.0 m/s) and (6.0 s, 0). Find the total displacement.

3

For the same graph, find the acceleration in the last segment and say whether the object is speeding up or slowing down.

4

A straight v–t line goes from (0 s, +6.0 m/s) to (6.0 s, −3.0 m/s). Find the acceleration, the time it turns around, and the displacement.

5

Explain why a car going around a curve at a steady 50 km/h is accelerating.

Challenge

1

An object starts at 10 m/s [E] and has a constant acceleration of 2.5 m/s² [W]. Find its velocity after 6.0 s and its displacement over the 6.0 s using a v–t graph.

2

On a curved v–t graph, the tangent at t = 3.0 s passes through (1.0 s, 2.0 m/s) and (5.0 s, 10.0 m/s). What is the instantaneous acceleration at 3.0 s?

3

A ball is thrown straight up. At the very top, its velocity is zero. Is its acceleration also zero there? Use a v–t graph to explain.

Check your understanding

Quiz

1.

Average acceleration is defined as:

2.

A runner slows from 6.0 m/s [N] to 2.0 m/s [N] in 2.0 s. Her acceleration is:

3.

An object has a negative velocity and a negative acceleration. It is:

4.

On a v–t graph, the area between the line and the time axis gives:

5.

A v–t graph is a straight line from (0 s, 0 m/s) to (10 s, 20 m/s). The displacement is:

6.

A horizontal line on a v–t graph above the time axis means the object:

For parents and teachers

Big idea: Acceleration is the rate of change of velocity, a vector (B2.1, B3.2). On a v–t graph, the slope is acceleration and the area is displacement (B2.2). Students also learn the difference between average, instantaneous and constant acceleration (B3.1).

How to help: Ask, "Is the velocity changing? Then there is acceleration." Point out acceleration in daily life: pulling away from a stop, braking, a bus going around a corner.

Common difficulties:

  • Thinking negative acceleration always means slowing down. It depends on the direction of the velocity.
  • Confusing d–t and v–t graphs (a horizontal line means at rest on one and constant velocity on the other). Have your teen check the vertical-axis label first.
  • Forgetting that area below the time axis is negative displacement.
  • Writing m/s instead of m/s² for acceleration.