You need: a smooth table, a marble or small ball (or a toy car), a ruler or metre stick, masking tape, a sheet of paper, and a stopwatch or phone slow-motion video. Grown-up note: marbles are a choking hazard for young children and a slipping hazard on the floor; collect them right away.
- Mark a 50 cm stretch on the table that ends at the table edge. Roll the marble along it at a steady, gentle speed and time it (or film it) to find vx. Repeat until your launch speed is consistent.
- Measure the table height Δdy.
- Predict the landing point: Δt = √(2Δdy ÷ 9.8), then Δdx = vxΔt. Tape a paper target with an X at that distance from the foot of the table (use a plumb line, such as a string with a key tied on, to find the point directly below the edge).
- Roll the marble at the same speed and see how close it lands. Calculate the percent difference between predicted and actual range.
What to look for: with a 0.75 m table and vx = 1.0 m/s (50 cm in 0.50 s), Δt ≈ 0.39 s and the range is about 0.39 m. Landing within a few centimetres of the X is a good result. The biggest uncertainty is usually vx, because rolling speed is hard to keep constant.