B. Active Living / C. Movement Competence · Active Living and Movement: Moving with Purpose, Safety and SkillKnow the Game: Rules, Skills and Common Features
C2 A1.4 A1.6 A1.5About 40 minutes
Learning goals- I can explain why activities have rules and follow them as I play.
- I can learn a new activity by asking key questions about its rules and skills.
- I can find common features in activities and use what I know from one activity in another.
- I can change rules fairly so that everyone can take part.
Words to know
rule
An agreement about how an activity is played, so it is safe, fair and fun.
boundary
The edge of the playing area.
common feature
Something that different activities share, like scoring in a goal or sending to open space.
transfer
Using a skill or idea from one activity in another one.
adapt
To change something, like a rule or piece of equipment, so it works better for the people playing.
spirit of the game
In ultimate, players call their own fouls and are trusted to play fairly, usually without referees.
Remember from Grade 4
In Grade 4 you sorted games into four categories: target, net/wall, striking/fielding and territory. You learned that games in the same category share features, so skills transfer from one to another. You also learned about individual activities like dance, swimming and skating.
This year you will dig into rules: why they exist, how to learn a new game's rules fast, and how to change rules fairly so everyone can play.
Joining a new game
You arrive at a park and some kids invite you into a game you've never played. What do you need to know before you start?
You don't need to know everything. If you ask a few smart questions, you can join in quickly, and you probably already have many of the skills you need.
Why do games have rules?
Rules do four big jobs:
- Safety: no hitting, no high sticks, no pushing from behind.
- Fairness: both teams get the same chances. Everyone follows the same rules.
- Flow: the game keeps moving, with clear ways to start, restart and score.
- Fun and challenge: rules make a game hard enough to be interesting. Without a rule against running with the ball, basketball would be pretty boring!
Games have rules about boundaries, scoring, how you may move with the object, contact, equipment and fair play.
Rules do four big jobs: they keep players safe, make the game fair, keep it flowing, and make it a fun challenge.Same category, different rules
Here are three territory games. Look at what's different, and what's the same:
| Basketball | Soccer | Ultimate |
|---|
| Move the object by... | Dribbling with one hand at a time, or passing | Kicking and dribbling with feet (only the goalkeeper may use hands, in their area) | Passing only. You can't run with the disc; you pivot on one foot. |
| Score by... | Shooting the ball through the hoop | Sending the ball into the net | Catching the disc in the end zone |
| Contact | Fouls are called for pushing, holding or hitting | Fouls for tripping, pushing or holding | No contact. Players call their own fouls. |
Three territory games with different rules. What is the same in all three: two teams in the same space, offence and defence, passing to open space, and marking a player.Common features help you learn faster
Once you find the common features, you can transfer what you know:
- Territory: spread out, move to open space, give-and-go, mark a player. Works in basketball, soccer, ultimate, hockey and lacrosse.
- Net/wall: send to open space, return to a ready spot. Works in badminton, pickleball and volleyball.
- Striking/fielding: hit to the gaps, back up teammates. Works in softball, kickball and cricket.
- Target: choose the right force and aim. Works in bocce, curling and disc golf.
- Individual activities (running, swimming, skating, cross-country skiing, dance) share features too: good technique, pacing yourself, and working toward a personal goal.
The four game categories. Games in the same category share common features, so your skills transfer from one to another.Lacrosse: a game from this land
Lacrosse was first played by Indigenous peoples in North America, long before it became a modern sport. Many Haudenosaunee people call it the Creator's Game, and for many First Nations communities it has deep cultural and spiritual meaning. Lacrosse is Canada's national summer sport, and the Haudenosaunee Nationals team competes in international lacrosse today.
Lacrosse is a territory game: players use a stick with a net pocket to cradle, pass and catch a ball, and shoot into a goal. Many skills transfer from other territory games, like moving to open space.
Changing rules so everyone can play
Good players and leaders adapt rules so everyone can take part and have fun:
- Space: a smaller field so younger players aren't always running far.
- Equipment: a softer or bigger ball, a lower net, a bigger target.
- Rules: "Everyone touches the ball before we shoot," or "Catch and throw instead of hitting" (like newcomb).
- Sports adapted for people with disabilities: people who use wheelchairs play wheelchair basketball, with the hoop at the regular height and a rule that you dribble, pass or shoot after two pushes of your wheels. Sitting volleyball is played sitting on the floor with a lower net. Both are played at the Paralympic Games.
The best way to adapt a game for someone is to ask them what would work.
Five questions for any new activity
- What's the goal? (Which category is it?)
- How do you score or win?
- How can you move with the object, and what's not allowed?
- Where are the boundaries? What equipment and safety rules are there?
- Which of my skills can I use here?
Worked exampleLet's learn ultimate with the five questions
Your cousin invites you to play ultimate (with a flying disc) at the park. Use the five questions.
- 1. Goal: get the disc into the other team's end zone. It's a territory game.
- 2. Score: catch the disc while standing in the end zone.
- 3. Moving and not allowed: you can't run with the disc. You pivot on one foot and pass. No contact. If the disc hits the ground or is caught by the other team, they get it.
- 4. Boundaries and safety: stay inside the field lines. Call your own fouls (the spirit of the game). Watch out for other players when you jump to catch.
- 5. My skills: pivoting like in basketball, moving to open space like in soccer, the backhand throw, and the give-and-go.
Ultimate is a territory game: score by catching in the end zone, no running with the disc, no contact, and many skills transfer from basketball and soccer.
Just for funBasketball was invented in 1891 by James Naismith, who was born in Almonte, Ontario. The first "hoops" were peach baskets that still had their bottoms, so someone had to fetch the ball out after every basket. Now that's a rule worth changing!
Worked exampleLet's adapt a game to include everyone
Five friends want to play keep-away at the park. Jun uses a wheelchair, and his little sister Lin is 6. How can they adapt the game so it's fair and fun for everyone?
- Ask first: they ask Jun and Lin what would help. Jun suggests playing on the smooth paved area instead of the bumpy grass.
- Equipment: use a soft, light ball that's easy for Lin to catch.
- Rules: no contact and no grabbing the ball from someone's hands. Passes can be chest or bounce passes.
- Fair chances: "Everyone touches the ball before a team scores a point."
- Check: after 5 minutes, they ask, "Is this working for everyone?" and adjust.
They asked, then adapted the space, equipment and rules so everyone could play, and checked again.
Hands-on activityLearn it, play it, adapt it
You need: a flying disc or a soft ball, 4 to 8 markers (shoes or cones), paper, a pencil and at least two family members or friends. Play in a park or yard.
- Choose a game that's new to you: ultimate, bocce (with soft balls), kickball or newcomb.
- Write the five questions and answer them. Ask a grown-up or look up the rules together if you're not sure.
- Set up the boundaries with markers and play for 10 minutes.
- Afterward, list two skills you transferred from other games.
- Adapt one rule to make the game more fun or more inclusive (fair for younger, older or less experienced players). Play again for 10 minutes.
- Talk about it: Did the new rule work? Did everyone get a fair chance?
Safety: Agree on safety rules first (no contact, look before you throw, stop for people walking by).
Your turn
1Name three jobs that rules do.
Any three: keep players safe, make the game fair, keep it flowing, make it fun and challenging.
2Name two common features of basketball, soccer and ultimate.
Any two: two teams in the same space, offence and defence, passing to open space, marking a player, scoring in a goal or zone.
3In ultimate, how do you score?
Catch the disc in the other team's end zone.
Using a skill or idea from one activity in another.
5Lacrosse is Canada's national summer sport. Who first played it?
Indigenous peoples of North America. Many Haudenosaunee people call it the Creator's Game.
6What is the best way to adapt a game for someone?
Ask them what would work.
7Do it and check: Explain the rules of your favourite game to a family member in under 1 minute.
Look for: the goal, how to score, how to move with the object, what's not allowed, and the boundaries.
More practice: warm-up
1Is ultimate a territory or a target game?
The edge of the playing area.
3In soccer, who may use their hands?
The goalkeeper (in their area).
4What is sitting volleyball?
Volleyball played sitting on the floor with a lower net. It's a Paralympic sport.
More practice: on your own
1Why does basketball have a rule against running with the ball?
To keep it fair and challenging: players must dribble or pass, so defenders have a chance to win the ball.
2Name a skill from badminton that transfers to pickleball, and explain.
Example: sending to open space away from your opponent, or returning to a ready spot after each hit. Both are net/wall games.
3Your little cousin keeps missing in a beanbag toss. Suggest two fair adaptations.
Examples: let them stand closer, use a bigger target (a laundry basket instead of a bucket), or give them extra tosses.
4What do individual activities like swimming and running have in common?
Good technique, pacing yourself, and working toward a personal goal (like a time or distance).
5What is the spirit of the game in ultimate?
Players call their own fouls and are trusted to play fairly, usually without referees.
Challenge
1Compare two net/wall games using a table idea: how you score, how many touches are allowed, and one common feature.
Example: Badminton: score when the shuttle lands in the other court; one hit per side. Volleyball: score when the ball lands in the other court; up to 3 touches per side. Common feature: send the object over the net to open space where the other side can't return it.
2Invent a lead-up game for lacrosse that you could play with no lacrosse sticks. Give three rules.
Example: Bucket-ball: each player holds a small plastic bucket or scoop. 1) Catch and throw the soft ball using only the bucket. 2) No running more than 3 steps with the ball. 3) Score by landing the ball in a laundry basket goal. Look for rules that practise lacrosse skills (catching, passing, moving to open space, scoring in a goal).
3A friend says, "Changing the rules for some players is unfair." Give a thoughtful reply.
Example: "Fair doesn't always mean the same. It means everyone gets a real chance to play and have fun. Adapting a rule for someone, like a closer line or a smaller court, can make the game more fair and more fun for the whole group."
Check your understandingQuiz
1. Which is a main job of rules?
2. In ultimate, you score by...
3. Which is a common feature of territory games?
4. Lacrosse was first played by...
5. What is the best first step to adapt a game for a friend?
7. Wheelchair basketball is played with the hoop...
For parents and teachersBig idea: Grade 5 students show they understand the rules and components of a variety of activities, practise the skills needed to take part, and identify common features that let skills and strategies transfer between activities. This lesson builds on the Grade 4 game categories by focusing on why rules exist, a five-question routine for learning any new activity, and adapting rules so everyone can participate. It also recognizes lacrosse as a game first played by Indigenous peoples.
How to help at home:
- Learn a new game together (ultimate, bocce, pickleball, kickball) and use the five questions.
- When watching sports, ask: "Which category is this? What rule keeps it fair or safe?"
- Invite your child to adapt a family game so a younger sibling or a grandparent can join in.
Common difficulties:
- Thinking "fair" means "identical." Talk about how adaptations give everyone a real chance.
- Arguing about rules. Agree on rules before starting, and use rock-paper-scissors or a redo for disputes.
Inclusion note: Encourage your child to ask people what helps them, rather than assuming. Use people-first language, such as "a person who uses a wheelchair."
Social-emotional learning: Agreeing on and adapting rules builds healthy relationships; comparing activities and transferring skills builds critical and creative thinking; recognizing their own transferable skills builds self-confidence.