Grade by Grade
B. Active Living / C. Movement Competence · Active Living and Movement: Fit, Safe and Skilful

Active Living and Movement: Unit Review

A1.1 A1.2 A1.3 A1.4 A1.5 A1.6 B1 B2 B3 C1 C2About 40 minutes
Learning goals
  • I can explain what makes activity fun for me, the benefits of being active every day, and how fitness improves.
  • I can check my effort, set a fitness goal and stay safe, including knowing what to do if someone is hurt.
  • I can balance, jump, travel, send, receive and retain with control.
  • I can name the components of activities and use tactics and fair play in games.

Words to know

DPA
Daily physical activity: at least 20 minutes of moderate to vigorous activity each school day, with a warm-up and cool-down.
cardiorespiratory fitness
How well your heart and lungs work together to keep you moving for a long time.
concussion
A brain injury caused by a hit or jolt that makes the brain move inside the skull.
transition
The way you move from one position to the next.
retain
To keep control of an object while you move.
tactic
A smart plan or action used in a game to help you succeed.

Let's review!

In this unit you explored what makes moving fun, why being active every day matters, how your heart and lungs get fitter, how to check your effort and reach a fitness goal, and how to stay safe and help when someone is hurt. You also built your movement skills: balances and transitions, jumping, travelling, sending, receiving and retaining, and tactics in games.

This review has a few questions from every lesson. Some are talking questions and some are Do it and check moves. Try each one, then press Show answer.

Active Every Day: Fun, Benefits and DPA

1

Name two things that can make being active fun.

2

Name three benefits of being active every day.

3

Your DPA warm-up is 5 minutes and the active part is 12 minutes. How long must the cool-down be to reach 20 minutes?

Getting Fitter: Heart, Lungs and How Hard I'm Working

1

What does cardiorespiratory fitness mean?

2

Name two new capabilities that come with better cardiorespiratory fitness.

3

Tia's 15-second heartbeat counts were 21 after sitting and 35 after skipping. How many more beats after skipping? What does it show?

4

Do it and check: Find your pulse at your wrist.

EASYYou can sing.WORKINGYou can talk,HARDOnly a few words.but not sing.♪ la la la ♪"Huff... puff..."working harder: faster breathing and heartbeat
The talk test: the less you can say while moving, the harder your heart and lungs are working.

Setting and Reaching My Fitness Goals

1

What are the four steps to a fitness goal?

2

Make this goal clear: "I want to skip better."

3

Write an If... then... plan for the obstacle "It's snowing outside."

Staying Safe and Responding to Injuries

1

What are the three steps when someone gets hurt?

2

Name two signs of a possible concussion.

3

When should a Grade 3 student call 911?

4

What should you do for a nosebleed?

Balances and Smooth Transitions

1

What makes a good transition?

2

Which has a bigger base of support: hands and knees, or one foot?

3

Do it and check: Do 3 balances at high, medium and low levels, linked by slow transitions.

Jumping Far and High, Landing in Control

1

Name the four parts of a jump.

2

Your standing long jumps were 96 cm and 108 cm. How much farther was the second?

3

Do it and check: Run 3 steps and leap from one foot over a pretend river, then land in control.

Travelling: Levels, Pathways and Directions

1

Name the three pathways.

2

Your mirror partner raises their right arm. Which arm do you raise?

3

Do it and check: Bear crawl at a low level on a curved pathway.

SENDpass, kick, strikeRECEIVEhands in a target, giveRETAINkeep it while you move
Three big skills with objects: send it away, receive it, and retain it (keep control) while you travel.

Send, Receive and Keep It: Passing, Striking and Dribbling

1

What does retain mean?

2

A defender has their arms up high. Which pass should you use?

3

Name one sport first played by First Nations peoples that uses a stick to send, receive and retain a ball.

4

Do it and check: Dribble a ball with your feet for 10 steps.

Game Parts, Fair Play and Smart Tactics

1

Name five components of an activity.

2

Name one offence tactic and one defence tactic.

3

Your younger cousin wants to play keep-away with you and your friend. Change one component so it is fair.

Just for fun

Why did the skipping rope go to school?

It wanted to learn how to skip a grade!

How to use this review

  • Do the review in two short sittings if your child gets tired, and mix talking questions with moving ones.
  • For Do it and check items, look for the "look for" points rather than perfection.
  • Ask "How do you know?" or "Show me!" after an answer.
  • Use a safe, clear space (grass, a mat or a cleared room) for the moving questions.
  • Note which section was hard, and go back to that lesson's activity.
Check your understanding

Quiz

1.

Which is a benefit of being active every day?

2.

How long should DPA last each school day?

3.

Which is a sign your cardiorespiratory fitness has improved?

4.

Which goal is clearest?

5.

A friend bumps her head and feels dizzy but says, "I'm fine!" What should happen?

6.

A good transition between balances is...

7.

How should you land from a jump?

8.

In mirroring, you...

9.

Which is a way to retain a ball?

10.

Your team has the ball and a defender is between you and your teammate. What should your teammate do?

For parents and teachers

Use your child's mistakes to choose what to revisit:

  • Can't say what makes activity fun, the benefits of daily activity, or DPA minutes → Active Every Day: Fun, Benefits and DPA.
  • Unsure what cardiorespiratory fitness means, can't find a pulse, or mixes up the talk test levels → Getting Fitter: Heart, Lungs and How Hard I'm Working.
  • Goals without what/how much/when, or giving up when progress is slow → Setting and Reaching My Fitness Goals.
  • Doesn't know STOP – GET – STAY, concussion signs, nosebleed care or when to call 911 → Staying Safe and Responding to Injuries. This one matters most for safety, so revisit it if there is any doubt.
  • Fast, floppy transitions or confusion about levels and bases of support → Balances and Smooth Transitions.
  • Stiff landings, no arm swing, or mixing up one-foot and two-foot take-offs → Jumping Far and High, Landing in Control.
  • Pathway or level mix-ups, or mirroring left/right confusion → Travelling: Levels, Pathways and Directions.
  • Slapping the ball when dribbling, big kicks, or not knowing send/receive/retain → Send, Receive and Keep It.
  • Can't name components, stands still in games, or struggles with losing → Game Parts, Fair Play and Smart Tactics.

Movement skills improve with regular, short practice (10 to 15 minutes a few times a week) more than with long sessions. Celebrate effort and progress.