Probability from data
When you cannot reason out a theoretical probability, you collect data. The experimental probability (also called the relative frequency or empirical probability) of event A is
P(A) ≈ (number of times A occurred) / (number of trials).
We use ≈ because it is an estimate of the true probability. A basketball player's free-throw percentage, a factory's defect rate and the share of drivers who wear seatbelts are all experimental probabilities.
Even when a theoretical probability exists, experiments are useful: they test whether the model is right. If a die gives 1s in 40% of 1000 rolls, it is probably not fair.
Remember from Grade 7: you compared experimental and theoretical probability and saw that more trials usually give results closer to the theoretical value. This lesson makes that idea precise.
The law of large numbers
The law of large numbers says: as the number of trials increases, the experimental probability of an event tends to get closer to its theoretical probability.
The graph below shows one computer simulation of 5000 die rolls. After each block of rolls, it plots the experimental probability of rolling a 2 so far. The theoretical probability is 1/6 ≈ 0.167.
- After 10 rolls: 1 two, so 0.100.
- After 100 rolls: 8 twos, so 0.080 (still far off!).
- After 1000 rolls: 155 twos, so 0.155.
- After 5000 rolls: 791 twos, so about 0.158.
Early on, the value jumps around a lot. Later, each new roll changes the fraction only a little, and the value settles close to 1/6. (It may still not equal 1/6 exactly; it just gets close.)
Hands-on activityFamily dice marathon
You need: one die per person, paper, a pencil and a calculator. (One person can do this alone; it just takes longer.)
- Each person rolls their die 30 times and records how many times they roll a 2.
- Each person calculates their experimental probability of rolling a 2.
- Pool the results: add up all the 2s and all the rolls. Calculate the pooled experimental probability.
- Make a table: trials so far (30, 60, 90, …) and pooled probability after each person's results are added. Graph it like the graph in this lesson, with a dashed line at 1/6.
- Describe the trend. Whose individual result was farthest from 1/6? Was the pooled result closer?
What to look for: individual results from 30 rolls can easily range from 0.03 to 0.30. The pooled result from more rolls is usually, though not always, closer to 0.167. That is the law of large numbers in action. (A free online dice simulator or a spreadsheet can extend this to thousands of rolls; see lesson 6.)
Check your understandingQuiz
1. A spinner landed on red 34 times in 80 spins. What is the experimental probability of red?
2. Which statement best describes the law of large numbers?
3. A fair die is rolled 600 times. About how many times should a 4 appear?
4. After 20 rolls, a die has given no 3s. What is the probability that the next roll is a 3?
5. A coin was tossed 10 000 times with 5080 heads. Which statement is correct?
6. Which estimate of P(a thumbtack lands point up) is most reliable?