You need: a toy car (or a coin), a large sheet of paper (or a tea towel) on a smooth table, a ruler, a pencil, a watch or phone timer and a helper.
- Draw a straight line across the paper from one long edge to the other. This is where the car aims (its heading).
- Your helper slowly and steadily pulls the paper sideways (the "river current") while you push the car along the drawn line at a steady speed. Time the crossing.
- Mark where the car started and finished on the table (use small pieces of tape on the table). The line between them is the ground track.
- Measure: the car's speed along the paper (line length ÷ time), the paper's speed (how far it moved ÷ time) and the ground track. Write the velocities as vectors and check that ground velocity = car velocity + paper velocity.
- Use the dot product to find the angle between the heading and the track, and compare with a protractor measurement.
What to look for: for example, if the car goes 30 cm across in 6 s (5 cm/s) while the paper moves 12 cm sideways (2 cm/s), the ground velocity is [2, 5] cm/s, the ground speed is about 5.4 cm/s and the track is about 21.8° from the heading, since cos θ = 5/√29 ≈ 0.928.